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186 lines
5.6 KiB
186 lines
5.6 KiB
[app] |
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# (str) Title of your application |
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title = Electrum |
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# (str) Package name |
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package.name = Electrum |
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# (str) Package domain (needed for android/ios packaging) |
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package.domain = org.electrum |
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# (str) Source code where the main.py live |
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source.dir = . |
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# (list) Source files to include (let empty to include all the files) |
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source.include_exts = py,png,jpg,kv,atlas,ttf,txt,gif,pem,mo,vs,fs,json |
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# (list) Source files to exclude (let empty to not exclude anything) |
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source.exclude_exts = spec |
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# (list) List of directory to exclude (let empty to not exclude anything) |
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source.exclude_dirs = bin, build, dist, contrib, gui/qt, gui/kivy/tools, gui/kivy/theming/light |
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# (list) List of exclusions using pattern matching |
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source.exclude_patterns = Makefile,setup* |
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# (str) Application versioning (method 1) |
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version.regex = APK_VERSION = '(.*)' |
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version.filename = %(source.dir)s/lib/version.py |
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# (str) Application versioning (method 2) |
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#version = 1.9.8 |
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# (list) Application requirements |
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requirements = python3crystax==3.6, android, openssl, plyer, kivy==master, libsecp256k1 |
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# (str) Presplash of the application |
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#presplash.filename = %(source.dir)s/gui/kivy/theming/splash.png |
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presplash.filename = %(source.dir)s/icons/electrum_presplash.png |
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# (str) Icon of the application |
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icon.filename = %(source.dir)s/icons/electrum_launcher.png |
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# (str) Supported orientation (one of landscape, portrait or all) |
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orientation = portrait |
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# (bool) Indicate if the application should be fullscreen or not |
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fullscreen = False |
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# |
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# Android specific |
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# |
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# (list) Permissions |
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android.permissions = INTERNET, WRITE_EXTERNAL_STORAGE, READ_EXTERNAL_STORAGE, CAMERA |
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# (int) Android API to use |
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#android.api = 14 |
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# (int) Minimum API required (8 = Android 2.2 devices) |
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#android.minapi = 8 |
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# (int) Android SDK version to use |
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#android.sdk = 21 |
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# (str) Android NDK version to use |
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#android.ndk = 9 |
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# (bool) Use --private data storage (True) or --dir public storage (False) |
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android.private_storage = True |
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# (str) Android NDK directory (if empty, it will be automatically downloaded.) |
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android.ndk_path = /opt/crystax-ndk-10.3.2 |
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# (str) Android SDK directory (if empty, it will be automatically downloaded.) |
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#android.sdk_path = |
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# (str) Android entry point, default is ok for Kivy-based app |
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#android.entrypoint = org.renpy.android.PythonActivity |
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# (list) List of Java .jar files to add to the libs so that pyjnius can access |
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# their classes. Don't add jars that you do not need, since extra jars can slow |
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# down the build process. Allows wildcards matching, for example: |
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# OUYA-ODK/libs/*.jar |
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#android.add_jars = foo.jar,bar.jar,path/to/more/*.jar |
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#android.add_jars = lib/android/zbar.jar |
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# (list) List of Java files to add to the android project (can be java or a |
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# directory containing the files) |
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android.add_src = gui/kivy/data/java-classes/ |
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android.gradle_dependencies = me.dm7.barcodescanner:zxing:1.9.8 |
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android.add_activities = org.electrum.qr.SimpleScannerActivity |
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# (str) python-for-android branch to use, if not master, useful to try |
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# not yet merged features. |
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#android.branch = master |
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# (str) OUYA Console category. Should be one of GAME or APP |
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# If you leave this blank, OUYA support will not be enabled |
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#android.ouya.category = GAME |
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# (str) Filename of OUYA Console icon. It must be a 732x412 png image. |
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#android.ouya.icon.filename = %(source.dir)s/data/ouya_icon.png |
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# (str) XML file to include as an intent filters in <activity> tag |
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android.manifest.intent_filters = gui/kivy/tools/bitcoin_intent.xml |
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# (str) launchMode to set for the main activity |
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android.manifest.launch_mode = singleTask |
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# (list) Android additionnal libraries to copy into libs/armeabi |
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#android.add_libs_armeabi = lib/android/*.so |
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# (bool) Indicate whether the screen should stay on |
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# Don't forget to add the WAKE_LOCK permission if you set this to True |
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#android.wakelock = False |
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# (list) Android application meta-data to set (key=value format) |
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#android.meta_data = |
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# (list) Android library project to add (will be added in the |
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# project.properties automatically.) |
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#android.library_references = |
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android.whitelist = lib-dynload/_csv.so |
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# local version that merges branch 866 |
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p4a.source_dir = /opt/python-for-android |
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# |
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# iOS specific |
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# |
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# (str) Name of the certificate to use for signing the debug version |
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# Get a list of available identities: buildozer ios list_identities |
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#ios.codesign.debug = "iPhone Developer: <lastname> <firstname> (<hexstring>)" |
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# (str) Name of the certificate to use for signing the release version |
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#ios.codesign.release = %(ios.codesign.debug)s |
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[buildozer] |
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# (int) Log level (0 = error only, 1 = info, 2 = debug (with command output)) |
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log_level = 2 |
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# ----------------------------------------------------------------------------- |
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# List as sections |
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# |
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# You can define all the "list" as [section:key]. |
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# Each line will be considered as a option to the list. |
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# Let's take [app] / source.exclude_patterns. |
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# Instead of doing: |
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# |
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# [app] |
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# source.exclude_patterns = license,data/audio/*.wav,data/images/original/* |
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# |
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# This can be translated into: |
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# |
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# [app:source.exclude_patterns] |
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# license |
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# data/audio/*.wav |
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# data/images/original/* |
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# |
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# ----------------------------------------------------------------------------- |
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# Profiles |
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# |
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# You can extend section / key with a profile |
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# For example, you want to deploy a demo version of your application without |
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# HD content. You could first change the title to add "(demo)" in the name |
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# and extend the excluded directories to remove the HD content. |
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# |
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# [app@demo] |
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# title = My Application (demo) |
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# |
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# [app:source.exclude_patterns@demo] |
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# images/hd/* |
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# |
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# Then, invoke the command line with the "demo" profile: |
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# |
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# buildozer --profile demo android debug
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