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SomberNight e457bb50e9
trezor: TrezorPlugin._make_multisig to use MultisigDescriptor
3 years ago
..
audio_modem integrate PSBT support natively. WIP 6 years ago
bitbox02 transaction.py: rm PartialTxInput.{num_sig, script_type} 3 years ago
coldcard util: kill bh2u 3 years ago
cosigner_pool cosignerpool: minor fix, follow-up new GUI flow 3 years ago
digitalbitbox transaction.py: rm PartialTxInput.{num_sig, script_type} 3 years ago
hw_wallet trezor: TrezorPlugin._make_multisig to use MultisigDescriptor 3 years ago
jade transaction.py: rm PartialTxInput.{num_sig, script_type} 3 years ago
keepkey trezor: TrezorPlugin._make_multisig to use MultisigDescriptor 3 years ago
labels qml: fix flake errors 3 years ago
ledger transaction.py: rm PartialTxInput.{num_sig, script_type} 3 years ago
payserver payserver: better handle running with --offline 3 years ago
revealer util: kill bh2u 3 years ago
safe_t trezor: TrezorPlugin._make_multisig to use MultisigDescriptor 3 years ago
trezor trezor: TrezorPlugin._make_multisig to use MultisigDescriptor 3 years ago
trustedcoin qml: refactor is_last checks to mostly lambdas, add multisig flow for 1st cosigner keystore, 3 years ago
virtualkeyboard qt: replace some hardcoded pixel sizes for better high-dpi support 3 years ago
README file reorganization with top-level module 8 years ago
__init__.py file reorganization with top-level module 8 years ago

README

Plugin rules:

* The plugin system of Electrum is designed to allow the development
of new features without increasing the core code of Electrum.

* Electrum is written in pure python. if you want to add a feature
that requires non-python libraries, then it must be submitted as a
plugin. If the feature you want to add requires communication with
a remote server (not an Electrum server), then it should be a
plugin as well. If the feature you want to add introduces new
dependencies in the code, then it should probably be a plugin.

* We expect plugin developers to maintain their plugin code. However,
once a plugin is merged in Electrum, we will have to maintain it
too, because changes in the Electrum code often require updates in
the plugin code. Therefore, plugins have to be easy to maintain. If
we believe that a plugin will create too much maintenance work in
the future, it will be rejected.

* Plugins should be compatible with Electrum's conventions. If your
plugin does not fit with Electrum's architecture, or if we believe
that it will create too much maintenance work, it will not be
accepted. In particular, do not duplicate existing Electrum code in
your plugin.

* We may decide to remove a plugin after it has been merged in
Electrum. For this reason, a plugin must be easily removable,
without putting at risk the user's bitcoins. If we feel that a
plugin cannot be removed without threatening users who rely on it,
we will not merge it.